Microsoft Flight Simulator (2020)

Microsoft Flight Simulator is a flight simulator developed by Asobo Studio and published by Xbox Game Studios on August 18, 2020 on PC and on July 27, 2021 on Xbox Series S and X.

The game is using Asobo Studio proprietary engine while leveraging Microsoft Azure Cloud infrastructure to provide over two petabytes of world map data on demand.

PC performance benchmarks
The game is using DirectX 11 API. It is expected that the game will get DirectX 12 and raytracing support in 2021.

Key performance takeaways

 * The game is heavily CPU single thread limited and perform better on CPUs with faster single thread performance.
 * The game is also very demanding on GPU, especially on highest settings.

Console versions comparison
The game doesn't seem to be using DRS but does use temporal resolution reconstruction.

Main console versions characteristics

 * Xbox Series S is using lower graphics quality settings.
 * Xbox Series X is using temporal resolution reconstruction to reach 4K output.
 * Both Xbox Series S and X are running at framerates up to 120 fps on a 120 Hz display with VRR.