Call of Duty: Black Ops Cold War

Call of Duty: Black Ops Cold War is a first-person shooter video game developed by Treyarch and Raven Software and published by Activision on November 13, 2020. It was released on eight platforms simultaneously.

The engine is an advancement of its previous version used for Call of Duty: Modern Warfare in 2019. Two main additions are the extension of usage of real time ray tracing (through DirectX Raytracing API) and inclusion of Nvidia DLSS upscaling and antialiasing solution.

PC performance benchmarks
The game doesn't have a built-in benchmark. Because of this all benchmarks are done as manual runs through various levels and can present wildly different results depending of a level and scene which was benchmarked.

The game was launched on PC in partnership with Nvidia.

Key performance takeaways

 * The game scale great between high and low quality options allowing to use ray tracing at 60 fps or run the game on low end hardware.
 * The game is not very CPU demanding.
 * Ray tracing performance on compatible AMD GPUs available at moment of launch is relatively poor.

Main console versions characteristics

 * The game provides a choice between a 60 fps with ray tracing and a 120 fps rendering modes on PS5 and XSX.
 * On PS5 that choice has to be made in system OS settings by selecting either "Performance mode" or "Resolution mode" in "Game presets" menu.
 * Game has a dual dynamic resolution scaler which works by reducing rendering resolution down to 3200x1800 but also cutting horizontal rendering resolution only by half under heavy load. So the game can drop resolution from target 3840x2160 (4K) down to 1920x1800 when heavily GPU bound.
 * Game is also using advanced temporal resolution reconstruction which helps in hiding the resolution drops.
 * Performance is dependent on a game mode with multiplayer showing less dips than story campaign.