Red Dead Redemption 2

Red Dead Redemption 2 is a game developed and published by Rockstar Games for the PlayStation 4 and Xbox One in October 26, 2018 and for Microsoft Windows in November 5, 2019.

The game is using Rockstar's proprietary RAGE engine.

PC performance benchmarks
The game use either DirectX 12 or Vulkan APIs on PC. The game has a built-in benchmark.

Key performance takeaways

 * The game consume less than 6GB of VRAM in 4K but will not even launch on 4GB cards in this resolution.
 * The game is very heavy on the h/w on its highest quality settings but can be scaled nicely with settings.
 * The game was patched with DLSS support on July 13, 2021

Console versions comparison
The game doesn't use dynamic resolution scaling.

Main console versions characteristics

 * PS4Pro version is using checkerboarding resolution reconstruction to reach its target resolution but due to an issue with implementation this results in it actually rendering in 1920x2160 resolution most of the time.
 * PS4Pro renders in native 1080p when the system's output is set to 1080p.