Death Stranding

Death Stranding is a game developed by Kojima Productions. It was released by Sony Interactive Entertainment for the Playstation 4 on November 8, 2019 and by 505 Games for Windows on July 14, 2020. An updated version for PlayStation 5, Death Stranding Director's Cut, was released on September 24, 2021.

The game is built on Decima engine from Guerilla games.

PC performance benchmarks
The engine is using DirectX 12 API (Feature Level 12_0) on Windows and is enhanced with Nvidia DLSS. The game was launched on PC in partnership with Nvidia.

Key performance takeaways

 * The game is not very CPU demanding but is rather demanding on GPU.
 * The game is using less than 6GB of VRAM in 4K.
 * Using DLSS in this game is preferable in all situation if the hardware supports it as it generally provide a better image quality than game's TAA in native resolution.

Main console versions characteristics

 * The game is using checkerboard rendering on PS4Pro.
 * There are performance drops below 30 fps on both PS4 and PS4Pro but they mostly happen during cutscenes.
 * The game can be forced to render in 1080p on PS4Pro by selecting a 1080p output in the system settings. This improves the game's performance on this console.
 * PS5 version of the game provides an option to run the game in "ultra-wide" aspect ratio.
 * This mode effectively reduces game's rendering resolution on a 4K display (down to 3840x1643 in Quality mode) and takes care of performance issues the game has in its 16:9 Quality mode.