Star Wars Jedi: Fallen Order

Star Wars Jedi: Fallen Order is a game developed by Respawn Entertainment and published by Electronic Arts. It was released for Windows, PlayStation 4, and Xbox One on November 15, 2019.

The game is using Epic's Unreal Engine 4.

PC performance benchmarks
The game is using DirectX 11 API on PC.

Key performance takeaways

 * The game is using less than 6GB of VRAM in 4K resolution.
 * The game runs slightly better on Nvidia GPUs likely due to using DX11 API.

Console versions comparison
The game is using dynamic resolution scaling with temporal resolution reconstruction.

Main console versions characteristics

 * Game uses resolution reconstruction to reach its targets on most consoles.
 * PS4 native rendering resolution seem to be 1600x900.
 * PS4 Pro native rendering resolutions are 1600x900 and 2133x1200 for performance and resolution modes respectively.
 * XBO native rendering resolution seem to be 1280x720.
 * XBX native rendering resolutions are 1920x1080 and 2560x1440 for performance and resolution modes respectively.
 * The game patch 1.12 added enhanced backwards compatibility support on PS5/XS consoles.
 * PS5 native rendering resolution was 2133x1200.
 * XSS native rendering resolution was 1600x900.
 * XSX native rendering resolutions were the same as target ones in both modes.
 * The game was later updated with native support for PS5/XS consoles on June 11th, 2021.
 * All 9th gen consoles got higher resolution textures & assets, significantly faster loading times and improved performance allowing them to stick to target resolutions more often.
 * As a part of this update PS5 got an optional "resolution" mode.
 * Both PS5 and XSX tend to stick to their target resolutions in both modes.